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Goresh Cup Champion

Joined: 08 Jul 2002 Posts: 115 Location: Ontario Canada
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Posted: 19 Jan 2005 05:33 am Post subject: |
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Hello jhandle, if you send me your car file and tgas i'd be more than happy to look and see where you went wrong. I've seen that error log before but can't for the life of me remember what was the cause. |
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jhande Cup Champion

Joined: 03 Aug 2004 Posts: 125 Location: White Mountains NH - USA
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Posted: 19 Jan 2005 06:53 am Post subject: |
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Thanks Goresh
Email sent  _________________ "Put the pedal down & shake the ground!" |
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spin_doctor Cup Champion

Joined: 05 Jun 2003 Posts: 116 Location: Efland, NC
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Posted: 19 Jan 2005 07:20 am Post subject: |
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Jim,
Has the same thing happened at other tracks? Do you have the ghost car enabled? |
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jhande Cup Champion

Joined: 03 Aug 2004 Posts: 125 Location: White Mountains NH - USA
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Posted: 19 Jan 2005 07:58 am Post subject: |
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Ghost car is off (always). It happens at all tracks (well the 7 or so I tried). It happens no matter how I edit the drivers.txt
Me thinks I must have done something seriously wrong when converting it.  _________________ "Put the pedal down & shake the ground!" |
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Goresh Cup Champion

Joined: 08 Jul 2002 Posts: 115 Location: Ontario Canada
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Posted: 19 Jan 2005 12:06 pm Post subject: |
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Ok I looked, well tried LOL. I think it was the way you named it in zmod prior to exporting as a mod. What you need to do is select all objects, then unite and when prompted name as high1[0]. Its the [0] i think you forgot. If you need more help just hollar:) |
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jhande Cup Champion

Joined: 03 Aug 2004 Posts: 125 Location: White Mountains NH - USA
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Posted: 19 Jan 2005 01:11 pm Post subject: |
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Goresh wrote: | Ok I looked, well tried LOL. I think it was the way you named it in zmod prior to exporting as a mod. What you need to do is select all objects, then unite and when prompted name as high1[0]. Its the [0] i think you forgot. If you need more help just hollar:) |
Thanks Goresh for trying to check out my file
Yes, I did forget the [0] when exporting from zmod. Jay's tut said to export from MAX, but I couldn't export to a MOD file (at least I thought... duh). So I think I screwed up a few things in the process.
I changed the radio station, brewed another pot of coffee (dang all nighters) and tried another car. This time I figured out what 3ds2mod.exe is that came with Jay's "blankinstall.zip" package and where it goes. So I tried another car and this time was able to follow Jay's tut to the "T". Quess what...?
My First conversion.
Now back to the tut to do semi-transparent glass.
But I still need help with the Physics.txt / Physics.val file to get the wheels/tires lined-up. My rearend be draggin LOL
I want to thank all you guys for helping me with my first conversion. I know for most of you that do it all the time, or been doing it for a long time, don't think much of it. Heck, peeps be making mods and tracks. But for the longest time I've wanted to convert cars for Heat and Viper Racing. So this is a big accomplishment for me. I finally found the time and Jay has a GREAT tutorial.
Thanks Jay for the fantastic tutorial dude  _________________ "Put the pedal down & shake the ground!" |
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BurnOut Cup Champion
Joined: 21 Sep 2003 Posts: 90 Location: Valencia (Spain)
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Posted: 19 Jan 2005 03:48 pm Post subject: |
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That looks wild, jhande, NICE car  _________________
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Goresh Cup Champion

Joined: 08 Jul 2002 Posts: 115 Location: Ontario Canada
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Posted: 19 Jan 2005 05:04 pm Post subject: |
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Agreed, nice car. Glad you found your mistake:) Windows aren't hard to do and for your stretched wheelbase, adjust the wheelbase line in your physics file. Might take a few tries to get right. |
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Jayblade Cup Champion
Joined: 06 Jun 2004 Posts: 305
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Posted: 19 Jan 2005 05:20 pm Post subject: |
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Goresh wrote: | Agreed, nice car. Glad you found your mistake:) Windows aren't hard to do and for your stretched wheelbase, adjust the wheelbase line in your physics file. Might take a few tries to get right. |
Your Welcome Jim , looks good for a first. looks to me like you need to resize it though try getting the body to fit the wheels how they are with my (Spins D's) stock blank physics.txt once you size the body up then you can fine tune the wheelbase and track in the physics txt.
Good goin keep up the good work and as long as your doin Muscle cars and Rods i'm all for it!!! Hehehehee.
J. |
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X-Ter Cup Champion

Joined: 28 Aug 2003 Posts: 223 Location: Sweden
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Posted: 19 Jan 2005 05:30 pm Post subject: |
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Yeah that is a really nice looking car. Good Job!  _________________
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jhande Cup Champion

Joined: 03 Aug 2004 Posts: 125 Location: White Mountains NH - USA
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Posted: 19 Jan 2005 05:45 pm Post subject: |
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Thanks guys...
Now that I actually got a converted car in the game, I don't feel so bad about fine tuning and finishing it up.
I had the wheel wells pretty closely matched to the Wheelbase.max Jay, but I guess I was still off LOL. Not to worry Jay, old Muscle is what I like, just hope there's enough left for me to play around with.
Do dashboards need to be resized like the car mesh? _________________ "Put the pedal down & shake the ground!" |
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Jayblade Cup Champion
Joined: 06 Jun 2004 Posts: 305
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Posted: 19 Jan 2005 05:51 pm Post subject: |
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jhande wrote: | Do dashboards need to be resized like the car mesh? |
Dude Dahses are a whole diffrent deal all together i suggest you play with the cars some first then when you have a bit more experience you should try a dash . And to answer your question yes you do need to resize the dashes but quite a bit more. You can do a dash much like a car but good luck with trying to get aligned needles.
J. |
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Goresh Cup Champion

Joined: 08 Jul 2002 Posts: 115 Location: Ontario Canada
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Posted: 19 Jan 2005 06:00 pm Post subject: |
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Geez Jay you make it sound hard lol. Once a needle is centred you can scale and rotate the needle mod into place. |
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jhande Cup Champion

Joined: 03 Aug 2004 Posts: 125 Location: White Mountains NH - USA
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Posted: 19 Jan 2005 10:39 pm Post subject: |
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Ok, I'll leave dashboards alone for awhile. I'll fix up a few cars first.  _________________ "Put the pedal down & shake the ground!" |
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Jayblade Cup Champion
Joined: 06 Jun 2004 Posts: 305
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Posted: 20 Jan 2005 12:18 am Post subject: |
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jhande wrote: | Ok, I'll leave dashboards alone for awhile. I'll fix up a few cars first.  |
Post some PICS!!! On my forums too please  |
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