Corner Tutorial for Nascar Heat Tracks in 3D Studio Max

Tutorial By: Bobby (bmowl)

Create a plane.
Step #1 - Create a plane.



Step #2 - Use these properties for your plane.



If you follow those easy directions you should have a plane that looks like:

Step #3 - Finished plane.



More of step #3 - Rotate your plane (add banking).

Continue below.
 
 
Bending the plane you created.
Step #4 & #5 - Bending your plane.



More of step #5 - Use these properties for your bend.



Continue below.
 
 
Finished Product.
If you followed these elementary directions you should have something that looks like:

Step #6 - Top view of corner.



And if you rotate it, it should look like:

Step #7 - Rotated view of corner.



Note: The banking I started with might have not been what you started out with, therefore you will hafta rotate your plane (after you have bent it and got your finished corner) to make it level on the inside.

End of tutorial, Goodjob!